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I’m a Manchester-based Digital Designer and 3D Artist with 5 years of experience, specialising in UX, UI, and design systems. I focus on crafting digital experiences that are both visually engaging and built for scale, aligning user needs with systems that support consistency and growth.
My work often sits at the intersection of design, content structure, and internal tooling, blending creative problem-solving with a Design Ops mindset. Outside of work, I create 3D art, check it out on Instagram.
I strongly believe the modern designer role demands the constant exploration and research into new tools and innovations, but my core software stack remains the foundation of my workflow. Below is an overview of the software I use that gives me the power to do what I do best.